Introduction |
Further information

LAND TRANSFORMATION GAME

The digital game was initiated by the Chair of Landscape and Urban Systems Planning (PLUS) at ETH Zurich and created in collaboration with incolab and Grafik & Kontrabass: Ralph Sonderegger. It is based on many different scientifically determined factors that are used to calculate CO₂ storage and food production. The factors are described in more detail below.

SPECIAL ACKNOWLEDGEMENT

We would like to express our sincere thanks to the following persons, research groups and companies for their concept, design, scientific advice and implementation:

DESCRIPTION OF FACTORS IN THE GAME

CO₂ storage

Net C-storage wood construction: – 30.75 t CO₂/ha
Net C storage concrete construction: – 443.45 t CO₂/ha
The values in the second study (Liang et al., 2020) are taken from a comprehensive life cycle analysis of a twelve-storey building, including construction, operation, material use and disposal. The data was standardised on a per-hectare basis.

Net C-storage wood construction: 14.76 t CO₂ / ha
Net C-storage concrete construction: – 1742.42 t CO₂ / ha

Both studies suggest that emissions from timber construction are largely offset by carbon storage in wood over the life cycle. In contrast, concrete construction involves virtually no sequestration. Net CO₂ emissions depend heavily on factors such as building height, service life, demolition practices and cascading use.

Food production

REFERENCES